Algorithm:
Let there be n particles, each with associated positions and velocities , . Let be the current best position of each particle and let be the global best.
- Initialize and for all i. One common choice is to take and for all i and , where aj,bj are the limits of the search domain in each dimension.
- and .
- While not converged:
- For :
- .
- .
- If , .
- If , .
- For :
Note the following about the above algorithm:
- ω is an inertial constant. Good values are usually slightly less than 1.
- c1 and c2 are constants that say how much the particle is directed towards good positions. They represent a "cognitive" and a "social" component, respectively, in that they affect how much the particle's personal best and the global best (respectively) influence its movement. Usually, we take but this need not be the case.
- are two random vectors with each compenent generally a uniform random number between 0 and 1.
- operator indicates element-by-element multiplication i.e. the Hadamard matrix multiplication operator.
1 comment:
LOOOOOOOOOL, friendly inspection!!!
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